I have been here for a short amount of time and I've already noticed what makes this server quite unbalanced to a high state. In-fact I am actually scared to even fully play this server because I strongly dislike imbalance and I don't plan to stay if nothing can not be done here.
But this server does not need a wipe, it needs to be re-edited by the way its set up. Wiping is too risky and only relies on a matter of luck, turning to lowrate will do u no justice. Solely because the other top servers have already done it. What you need is a tough highrate server and still balanced to the bone. Balance is hard but yet possible and I will now list you what is completely necessary in order to make the balance right.
What to Remove
• Scroll NPC
• Poison Bottles from useable NPC
• Stats Food NPC
• Healing Items NPC
I will just state one reason for this, discouragement. The moment myself saw this, I was already displeased and immediately starting working on this topic. This will discourage players from joining our server.
What to Change
• Make Ygg berry and seeds not useable in PVP room and WoE
• Make the ASPD 192 or 193
• Increase prices of Bottle Grenade/Acid Bottle to 90k
• Add 0.5 delay to useable items
My reason for berry changing is because of this: This strongly imbalance the server because it supports mainly for Champions and Ninjas with their two overly powered skills. This creates poor pvp gameplay, pollute the server of Champions only to "asura strike", increases the rate of players being teamed to take down a "berry" user and it makes the purpose of heal based classes pointless to use (Priest, Paladin, Creator and Champions).
As for aspd, 195 is little too much, these make Sins overly powered with their EDP skill and auto cast card skills. Not to mention it creates stunlock on the character being hit giving a huge overly-advantage to Snipers without even having to resort to any skills being used This is why there is mainly them on the server, a one class based gaming server and do we really want that? Making it 192-193 Creates balanced gameplay and rely more on tactical pvping and improves WOE Emp breaking outcomes.
Creator's are quite a terribly strong class to deal with and soon enough with different changes enabled, this class will be the next on the list to be the only class to be used if the prices of their arsenals remain the same. It gives them too much of an easy challenge and it just makes the server imbalance if they are stacked with 1000s of bottles. This is not an opinion I'm writing here, this is a full blown fact. It happened on my previous server and the change greatly improved the quality of the server and pvp.
Change Custom Equipment Settings
Original Details Listed Here
Yes, these customs are a 120% overpowered and HAS to be re-edit in order for this server to even last 6 months. 2 months in and you're already getting strong complaints, and by that, you must know something is wrong then.
Here is my re-editing list of your customs in order to restore balance.
Take a good look at this, it will save the server.
Removing those cards are a urgent matter, this is the SOLE reason why it'd unbalance, this will be the downfall of the server. It defeats all purposes of gameplay & tactics. Its now about who can smash they key-button the fastest. You got to change it.
I do not know about the custom cards here, i cant get information about them.
Now i would like to suggest some customs that even a few players here know know how successful it was, it was very balanced on previous server that passed away. Lucky for you, if you are interested in these, I already have the Item_DB for these.
Here is the list
Take strong consideration in these suggestions. I will post another custom set when I get feedbacks here.[list][*]
But this server does not need a wipe, it needs to be re-edited by the way its set up. Wiping is too risky and only relies on a matter of luck, turning to lowrate will do u no justice. Solely because the other top servers have already done it. What you need is a tough highrate server and still balanced to the bone. Balance is hard but yet possible and I will now list you what is completely necessary in order to make the balance right.
What to Remove
• Scroll NPC
• Poison Bottles from useable NPC
• Stats Food NPC
• Healing Items NPC
I will just state one reason for this, discouragement. The moment myself saw this, I was already displeased and immediately starting working on this topic. This will discourage players from joining our server.
What to Change
• Make Ygg berry and seeds not useable in PVP room and WoE
• Make the ASPD 192 or 193
• Increase prices of Bottle Grenade/Acid Bottle to 90k
• Add 0.5 delay to useable items
My reason for berry changing is because of this: This strongly imbalance the server because it supports mainly for Champions and Ninjas with their two overly powered skills. This creates poor pvp gameplay, pollute the server of Champions only to "asura strike", increases the rate of players being teamed to take down a "berry" user and it makes the purpose of heal based classes pointless to use (Priest, Paladin, Creator and Champions).
As for aspd, 195 is little too much, these make Sins overly powered with their EDP skill and auto cast card skills. Not to mention it creates stunlock on the character being hit giving a huge overly-advantage to Snipers without even having to resort to any skills being used This is why there is mainly them on the server, a one class based gaming server and do we really want that? Making it 192-193 Creates balanced gameplay and rely more on tactical pvping and improves WOE Emp breaking outcomes.
Creator's are quite a terribly strong class to deal with and soon enough with different changes enabled, this class will be the next on the list to be the only class to be used if the prices of their arsenals remain the same. It gives them too much of an easy challenge and it just makes the server imbalance if they are stacked with 1000s of bottles. This is not an opinion I'm writing here, this is a full blown fact. It happened on my previous server and the change greatly improved the quality of the server and pvp.
Change Custom Equipment Settings
Original Details Listed Here
Yes, these customs are a 120% overpowered and HAS to be re-edit in order for this server to even last 6 months. 2 months in and you're already getting strong complaints, and by that, you must know something is wrong then.
Here is my re-editing list of your customs in order to restore balance.
Take a good look at this, it will save the server.
Lighthalzen Set
Lighthalzen Helmet [1]: Reduce damage taken from DemiHuman monster by 10%.
If is equipped with Lighthalzen Aura and Shoulder: +75 Flee
Lighthalzen Aura [0]: + 5% Max Aspd.
Lighthalzen Shoulders [1]: +5 AllStats
Little Devil Set
Little Devil Horns [1]: + Increase damage to DemiHuman monster by 10%.
If is equipped with Little Devil Wings and Tail: +100 Hit
Little Devil Wings [0]: + 5% Max Aspd.
Little Devil Tail [1]: +5 AllStats,
Set of Fury Set
Flying Fury Ears [1]: 30% Bonus SP
if is equipped with Wings Of Fury and Mask Of Fury: 20% Bonus Walk Speed
Wings Of Fury [0]: 15% Bonus HP
Mask Of Fury [1]: +5 AllStats
Quest Wings List
They appear to be fine but remove the card slots from it.
Godly Equips
Godly Staff of Ages[4]
Int +15, Dex +10, MATKRATE +15, +5% Damage to Demi Human.
Job: Mage Class
Godly Soul Seeker[4]
Dex +10, Luk +10, Vit +10, +5% Damage to Demi Human.
Job: Archer Class
Godly Holy Flail[4]
Int +15, Luk +10, Vit +10, +5% Damage to Demi Human.
Job: Acolyte Class, Mage Class
Godly Frenzic[4]
Luk +10, Vit +10, Int +10
Job: Acolytle Class
Godly Kataf of Chaos[4]
Agi +10, Vit +10, Str +10, +5% Damage to Demi Human.
Job: Assassin
Godly Reaper[4]
Str +20, Vit +10, +5% Damage to Demi Human.
Job: Merchant Class
Godly Dark Defier[4]
Str +10, Vit +10, Luk +10, +5% Damage to Demi Human.
Job: Swordsman
Godly Phoenix Wing[4]
+5 All Stats, +5% Damage to Demi Human.
Job: Swordsman, Merchant, Thief
Godly Retribution[4]
Critical +25, Str +15, +5% Damage to Demi Human.
Job: Swordsman
Godly Legacy of Dragon[4]
Str +20, Ele_Dark, +15% Damage to Demi Human.
Compass Auras
Remove ALL the card slots.
Western Aura [0]
Increases damage against demihumans by 10%
Weight : 10
Required lvl : 1
Available Job : Every Job
Valkyrie Helms
Make all these helm have 1 slot in their head-gears.
Blue Helm [1]
3% chance of auto casting Kyrie Eleison
Black Helm [1]
Increase damage to demihumans by 5%
Reduce damage taken from demihumans by 10%
Ledger of Death (Coma Book)
Make it 0.2%
What to Remove
Scroll NPC
Poison Bottles from useable NPC
Stats Food NPC
Healing Items NPC
Removing those cards are a urgent matter, this is the SOLE reason why it'd unbalance, this will be the downfall of the server. It defeats all purposes of gameplay & tactics. Its now about who can smash they key-button the fastest. You got to change it.
I do not know about the custom cards here, i cant get information about them.
Now i would like to suggest some customs that even a few players here know know how successful it was, it was very balanced on previous server that passed away. Lucky for you, if you are interested in these, I already have the Item_DB for these.
Here is the list
ALEXANDER
NULLIFY REDUCTION IN DAMAGE INFLICTED ON ENEMIES RESULTING FROM ENEMY'S SIZE.
REFLECT 10% OF ALL PHYSICAL DAMAGE BACK TO THE ENEMY.
RECEIVE 10% LESS DAMAGE FROM LONG RANGE PHYSICAL ATTACKS.
INFLICTS 10% MORE DAMAGE ON DEMIHUMAN ENEMIES.
INFLICT 20% MORE DAMAGE WITH DOUBLE STRAFING.
IGNORES DEF OF THE TARGET
DEX + 5 / SLOTS: 3 / CLASS: BOW
ATTACK: 70 WEIGHT: 10
PROPERTY: NEUTRAL / WEAPON LEVEL: 4 / REQUIRED LEVEL: 1
APPLICABLE JOB: ARCHER CLASS, THIEF, ROGUE
WHITEROSE
NULLIFY REDUCTION IN DAMAGE INFLICTED ON ENEMIES RESULTING FROM ENEMY'S SIZE.
INFLICTS 10% MORE DAMAGE ON DEMIHUMAN ENEMIES
INFLICT 10% MORE DAMAGE WITH BASH
STR + 5 / SLOTS: 3 / CLASS: SWORD/ ATTACK: 70
WEIGHT: 10 / PROPERTY: NEUTRAL / WEAPON LEVEL: 4
REQUIRED LEVEL: 1 / APPLICABLE JOB: SWORDMAN CLASS
BLACKROSE
NULLIFY REDUCTION IN DAMAGE INFLICTED ON ENEMIES RESULTING FROM ENEMY'S SIZE.
INFLICTS 20% MORE DAMAGE ON DEMIHUMAN ENEMIES.
INFLICT 20% MORE DAMAGE WITH BASH.
STR + 10 / SLOTS: 3 / CLASS: TWO-HANDED SWORD / ATTACK: 70
WEIGHT: 10 / PROPERTY: NEUTRAL / WEAPON LEVEL: 4
REQUIRED LEVEL: 1 / APPLICABLE JOB: SWORDMAN CLASS
SPEAR OF LONGINUS
NULLIFY REDUCTION IN DAMAGE INFLICTED ON ENEMIES RESULTING FROM ENEMY'S SIZE.
INFLICTS 10% MORE DAMAGE ON DEMIHUMAN ENEMIES.
INFLICT 10% MORE DAMAGE WITH PIERCE
STR + 5 / SLOTS: 3 / CLASS: SPEAR / ATTACK: 70
WEIGHT: 10 / PROPERTY: NEUTRAL / WEAPON LEVEL: 4
REQUIRED LEVEL: 1 / APPLICABLE JOB: SWORDMAN CLASS
SPEAR OF ODIN
NULLIFY REDUCTION IN DAMAGE INFLICTED ON ENEMIES RESULTING FROM ENEMY'S SIZE.
IGNORES DEF OF THE TARGET.
INFLICTS 20% MORE DAMAGE ON DEMIHUMAN ENEMIES.
INFLICT 20% MORE DAMAGE WITH PIERCE
STR + 10 / SLOTS: 3 / CLASS: SPEAR / ATTACK: 70
WEIGHT: 10 / PROPERTY: NEUTRAL / WEAPON LEVEL: 4
REQUIRED LEVEL: 1 / APPLICABLE JOB: SWORDMAN CLASS
AXE OF MIGHT
NULLIFY REDUCTION IN DAMAGE INFLICTED ON ENEMIES RESULTING FROM ENEMY'S SIZE.
INFLICTS 10% MORE DAMAGE ON DEMIHUMAN ENEMIES.
INFLICT 10% MORE DAMAGE WITH MAMMONITE.
STR + 5 / SLOTS: 3 / CLASS: AXE / ATTACK: 70
WEIGHT: 10 / PROPERTY: NEUTRAL / WEAPON LEVEL: 4
REQUIRED LEVEL: 1 / APPLICABLE JOB: MERCHANT CLASS
GOD OF MIGHT
NULLIFY REDUCTION IN DAMAGE INFLICTED ON ENEMIES RESULTING FROM ENEMY'S SIZE.
INFLICTS 20% MORE DAMAGE ON DEMIHUMAN ENEMIES.
INFLICT 20% MORE DAMAGE WITH MAMMONITE.
STR + 10 / SLOTS: 3 / CLASS: AXE / ATTACK: 70
WEIGHT: 10 / PROPERTY: NEUTRAL / WEAPON LEVEL: 4
REQUIRED LEVEL: 1 / APPLICABLE JOB: MERCHANT CLASS
STAFF OF EDDA
NULLIFY REDUCTION IN DAMAGE INFLICTED ON ENEMIES RESULTING FROM ENEMY'S SIZE.
INFLICTS 10% METEOR STORM, STORM GUST AND LORD OF VERMILION. .
MATK + 15%.
STR + 10 / SLOTS: 2 / CLASS: STAFF / ATTACK: 70
WEIGHT: 10 / PROPERTY: NEUTRAL / WEAPON LEVEL: 4
REQUIRED LEVEL: 1 / APPLICABLE JOB: MAGE CLASS, ACOLYTE CLASS, SOUL LINKER
BOOK OF DOOM
ENABLES USE OF LEVEL 15 HEAL. ENABLES USE OF LEVEL 15 INCREASE AGI.
ENABLES USE OF LEVEL 15 BLESSING.
ENABLES USE OF LEVEL 10 IMPOSITIO MANUS. .
ABLES USE OF LEVEL 10 MAGNIFICAT.
ENABLES USE OF LEVEL 10 GLORIA / SP RECOVERY + 100%/ SLOTS: 2 / CLASS: BOOK / ATTACK: 70
WEIGHT: 10 / PROPERTY: NEUTRAL / WEAPON LEVEL: 4
REQUIRED LEVEL: 1 / APPLICABLE JOB: PRIEST
BOOK OF RA
INFLICTS 10% MORE DAMAGE ON DEMIHUMAN ENEMIES.
INFLICT 10% MORE DAMAGE WITH COLD BOLT, FIRE BOLT, LIGHTNING BOLT AND EARTH SPIKE
SLOTS: 2 / CLASS: BOOK / ATTACK: 70
WEIGHT: 10 / PROPERTY: NEUTRAL / WEAPON LEVEL: 4
REQUIRED LEVEL: 1 / APPLICABLE JOB: PRIEST, SAGE, STAR GLADIATOR
RIGHT ARM OF THE DEVIL
NULLIFY REDUCTION IN DAMAGE INFLICTED ON ENEMIES RESULTING FROM ENEMY'S SIZE.
INFLICTS 10% MORE DAMAGE ON DEMIHUMAN ENEMIES.
INFLICT 10% MORE DAMAGE WITH ASURA STRIKE.
STR + 5 / SLOTS: 3 / CLASS: CLAW / ATTACK: 70
WEIGHT: 10 / PROPERTY: NEUTRAL / WEAPON LEVEL: 4
REQUIRED LEVEL: 1 / APPLICABLE JOB: MONK
TORTURE WHIP
NULLIFY REDUCTION IN DAMAGE INFLICTED ON ENEMIES RESULTING FROM ENEMY'S SIZE..
INFLICTS 10% MORE DAMAGE ON DEMIHUMAN ENEMIES.
INFLICT 10% MORE DAMAGE WITH ARROW VULCAN AND MUSCIAL STRIKE.
SLOTS: 3 / CLASS: WHIP / ATTACK: 100
WEIGHT: 10 / PROPERTY: NEUTRAL / WEAPON LEVEL: 4
REQUIRED LEVEL: 1 / APPLICABLE JOB: DANCER/GYPSY
RED CHAMELION
NULLIFY REDUCTION IN DAMAGE INFLICTED ON ENEMIES RESULTING FROM ENEMY'S SIZE.
INFLICTS 10% MORE DAMAGE ON DEMIHUMAN ENEMIES.
INFLICT 10% MORE DAMAGE WITH ARROW VULCAN AND MUSCIAL STRIKE.
SLOTS: 3 / CLASS: MUSCIAL INSTRUMENT / ATTACK: 100
WEIGHT: 10 / PROPERTY: NEUTRAL / WEAPON LEVEL: 4
REQUIRED LEVEL: 1 / APPLICABLE JOB: BARD, CLOWN
UUHSOE
NULLIFY REDUCTION IN DAMAGE INFLICTED ON ENEMIES RESULTING FROM ENEMY'S SIZE.
INFLICTS 20% MORE DAMAGE ON DEMIHUMAN ENEMIES.
INFLICT 20% MORE DAMAGE WITH RAPID SHOWER.
DEX+ 10 / SLOTS: 3 / CLASS: REVOLVER / ATTACK: 150
WEIGHT: 10 / PROPERTY: NEUTRAL / WEAPON LEVEL: 4
REQUIRED LEVEL: 1 / APPLICABLE JOB: GUNSLINGER
BRUCE LEE GLOVES
NULLIFY REDUCTION IN DAMAGE INFLICTED ON ENEMIES RESULTING FROM ENEMY'S SIZE.
STR + 5 / SLOTS: 3 / CLASS: GLOVES / ATTACK: 100
WEIGHT: 10 / PROPERTY: NEUTRAL / WEAPON LEVEL: 4
REQUIRED LEVEL: 1 / APPLICABLE JOB: TAEKWON, STAR GLADIATOR
DESERT SPEED
INFLICTS 15% MORE DAMAGE ON DEMIHUMAN ENEMIES.
INFLICT 15% MORE DAMAGE WITH SONIC BLOW.
DEX + 10 / SLOTS: 3 / CLASS: KATAR / ATTACK: 70
WEIGHT: 10 / PROPERTY: NEUTRAL / WEAPON LEVEL: 4
REQUIRED LEVEL: 1 / APPLICABLE JOB: ASSASIN
ARMOR LIST
ARMOR OF THE CRIMSON KNIGHTS
3% CHANCE TO AUTO-SPELL LEVEL 10 KYRIE ELEISON.
ALLSTATS + 5
SLOTS: 1
CLASS: ARMOR
DEFENSE: 7
WEIGHT: 10
REQUIRED LEVEL: 1 / APPLICABLE JOB: EVERY JOB
MIRROR ARMOR
REFLECT 10% OF ALL MAGICAL AND PHYSICAL DAMAGE BACK TO THE ENEMY.
SLOTS: 1
CLASS: ARMOR
DEFENSE: 7
WEIGHT: 10
REQUIRED LEVEL: 1 / APPLICABLE JOB: EVERY JOB
ACCESSORIES LIST[/b]
[b]RING OF THE SCARLET
DEX + 40, MDEF + 7
SLOTS: 1
CLASS: ACCESSORY
DEFENSE: 0
WEIGHT: 10
REQUIRED LEVEL: 1 / APPLICABLE JOB: EVERY JOB
SHIELD LIST
SHIELD OF WISDOM
INCREASES RESISTANCE TO ALL ELEMENTS EXEPT NEUTRAL BY 10%.
SLOTS: 1
CLASS: SHIELD
DEFENSE: 20
WEIGHT: 10
REQUIRED LEVEL: 1 / APPLICABLE JOB: EVERY JOB
SHIELD OF DANTE
REDUCES DAMAGE FROM DEMIHUMAN BY 10%.
SLOTS: 1
CLASS: SHIELD
DEFENSE: 20
WEIGHT: 10
REQUIRED LEVEL: 1 / APPLICABLE JOB: EVERY JOB
GARMENT LIST
GOD SPEED
FLEE + 50.
SLOTS: 1
CLASS: GARMENT
DEFENSE: 3
WEIGHT: 10
REQUIRED LEVEL: 1 / APPLICABLE JOB: EVERY JOB
BOOTS LIST
BOOTS OF THE HERMIT
INCREASE MOVEMENT SPEED.
MDEF + 5
SLOTS: 1
CLASS: SHIELD
DEFENSE: 3
WEIGHT: 10
REQUIRED LEVEL: 1 / APPLICABLE JOB: EVERY JOB
HEADGEARS LIST
MARK OF THE BEAST
DEX+ 50
IGNORES DEF OF THE TARGET.
IGNORES MDEF OF THE TARGET
MAXIMUM HP +100%
SLOTS: 1
CLASS: HEADGEAR
DEFENSE: 0
WEIGHT: 10
REQUIRED LEVEL: 1 / APPLICABLE JOB: (HIGH) NOVICE, SUPER NOVICE/BABY
MARK OF THE WILD
LUK+ 50
IGNORES DEF OF THE TARGET.
IGNORES MDEF OF THE TARGET
MAXIMUM HP +100%
SLOTS: 1
CLASS: HEADGEAR
DEFENSE: 0
WEIGHT: 10
REQUIRED LEVEL: 1 / APPLICABLE JOB: (HIGH) NOVICE, SUPER NOVICE/BABY
Take strong consideration in these suggestions. I will post another custom set when I get feedbacks here.[list][*]
Last edited by Brotherhood on Sat Nov 14, 2009 9:15 am; edited 8 times in total